busy working, gonna change the generation method when I have free time, bogo is too slow too laggy


So, the project is all about maze, I will change the algorithm for maze generation, implement player editable seed.

Then, I think I will make it generate parts of the maze that are destructible, maybe even destruction physics, I love destroying stuffs.

That's it for now, still too busy, I've got a full time job, I'm glad I still have a job through this year lol.

Files

alpha0.1.zip 654 MB
Jan 04, 2021

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